Our award-winning learning games teach literacy and leadership in an immersive virtual workplace. Students are the boss, make big decisions, and gain critical skills along the way!
Read to Lead is unlike any other literacy supplement for your curriculum.
First, it’s amazingly engaging for students! Even struggling readers who wouldn’t open a traditional book are eager to try our interactive fiction, given that it offers them the empowerment, agency, and feedback so often experienced in great video games.
Second, Read to Lead seamlessly combines literacy instruction with opportunities to develop 21st-century skills such as leadership, adaptability, and accountability. Students not only improve their reading and writing, but also apply these skills to realistic professional scenarios that prepare them for the workplace!
Finally, we hear again and again from educators that the respectfulness, diversity, and cultural relevance of Read to Lead is most welcome. Students with a wide range of experiences will see themselves in the characters, stories, and communities of Read to Lead, which helps them develop an emotional connection to the game and shows them what’s possible for their personal and professional lives in the future!
Students are Director at the Common Ground Community Center. They work alongside their staff to reconcile competing organizational priorities and make critical decisions about serving the needs of a diverse community.
In this particular episode of Community in Crisis, when things start disappearing from the office, alarm bells go off in people’s minds: was this the work of the Youth Task Force? Everyone has strong opinions about how to increase safety. The director must address the security issue without making people feel unwelcome.
Students are Medical Director at the Be Well Family Clinic. They balance the responsibilities of providing critical patient care and running an office with various demands from staff.
In this particular episode of Vital Signs, Sofia Reyes believes she has an obscure disorder she read about on the internet! Marianne thinks that Sofia suffers from anxiety and recommends counseling. The medical director must decide whether to fully investigate Sofia’s physical factors or urge her to enter counseling.
Students are Editor-in-Chief at the community newspaper, The Daily Byte. They manage staff, review articles, draft memos, and make critical decisions about informing the community after a devastating storm.
In this particular episode of After the Storm, when The Daily Byte’s lead reporter comes to the Editor-in-Chief with a tip that the Mayor is misusing relief funds, they find themselves in the midst of a potential political scandal as they sift through contradictory evidence to determine whether to publish her article.
Ready for more reading and leading? 3 games, 44 episodes, 150 hours of lesson plans, game performance reports, and 24/7 support await you and your students—at no cost! Register for a free account