Classroom, Inc. and First Book have launched a partnership to provide Title I schools access to Classroom, Inc.’s Read to Lead literacy game series.
Classroom, Inc.’s digital workplace learning games give students a head-start in applying critical-thinking and problem-solving skills in the very settings of their future.
We are part of 20 education-based organizations pledging to support expanded learning programs for middle school students.
Organization recognized as a leader in using scientific research to design its edtech products.
Students from Tarrant City Schools, AL had a summer of learning unlike anything before. [video]
Watch these young leaders talk about the importance of reading & writing.
We provided academic programs for approximately 850 students in CPS's Summer Acceleration program.
Game design and adolescent literacy research intersect in three powerful ways.
"Mondays With Marlo" hosted Lisa Holton for an edu-talk!