EdTech Review lists the organizations working to bring quality educational resources and tools to students who need it the most, and they name Classroom, Inc. as a leader.
In this white paper, Classroom, Inc. discusses the ways that our game-based learning programs are aligned with the Common Core State Standards for ELA & Literacy.
In an effort to reach more educators and students, we have partnered with BrainPOP. Check out GameUp for a demo of The Sports Network 2.
We’ve received a grant from the Bill & Melinda Gates Foundation to develop a suite of literacy learning games linked to the CCSS.
Badging can build students’ digital portfolios. We tested this innovation with CPS as part of Chicago Summer of Learning. Learn more about our participation inside.