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Classroom, Inc. News

March 11, 2014 Blog Posts

SXSWedu: Tech, Teachers, and Texas!

Last week we experienced SXSWedu in all its glory, where we presented on embedded assessments. Read our takeaways from Celia Alicata, Dir. of Marketing & Communications.

February 12, 2014 Newsletters

February 2014 e-ClassNotes

We are deep in development of After the Storm, our first program in a suite of literacy learning games designed around four reading and two writing CCSS for 6th grade.

January 22, 2014 Blog Posts

Digital Learning Day: Classroom, Inc. Pledges Support

Happy New Year! We've made our resolutions and are doubling down on our efforts to make them a reality. Read more about them, as well as Digital Learning Day, inside.

October 26, 2013 Blog Posts

EdTech Review Names Classroom, Inc. as Leader in EdTech

EdTech Review lists the organizations working to bring quality educational resources and tools to students who need it the most, and they name Classroom, Inc. as a leader.

October 20, 2013 Research

Classroom, Inc. & CCSS

In this white paper, Classroom, Inc. discusses the ways that our game-based learning programs are aligned with the Common Core State Standards for ELA & Literacy.

September 15, 2013 Blog Posts

BrainPOP Helps Expand Our Reach

In an effort to reach more educators and students, we have partnered with BrainPOP. Check out GameUp for a demo of The Sports Network 2.

August 15, 2013 Press Releases

Literacy Courseware Challenge Grantee

We’ve received a grant from the Bill & Melinda Gates Foundation to develop a suite of literacy learning games linked to the CCSS.

July 1, 2013 Blog Posts

Piloting Digital Badging with CPS

Badging can build students’ digital portfolios. We tested this innovation with CPS as part of Chicago Summer of Learning. Learn more about our participation inside.