Our own Jane Canner, Ph.D., Senior Education Advisor, discusses the importance of designing games that are also good assessment engines, and how Classroom, Inc. does it.
With the end of the school year around the corner—and summer school ramping up—we've got a lot going on! Learn about a PD we hosted and our partnership at COSEBOC.
The school year is closing in on us, but there's no shortage of news in the education world! Check out what caught our eye this month.
Classroom, Inc. hosted a professional development opportunity for middle and high school teachers led by CCSS expert and career educator, Meesha Brown.
At the recent CATS/CRESST Conference, we heard that testing—or assessment—can actually be fun and engaging when embedded in learning games!
Check out this month's newsletter to read about real world connections forming in a partner school, data in After the Storm, and CCSS implementation talk with Chancellor Tisch.
Check out what caught our eye this month. April brought us CCSS articles in droves, lots of focus on data (due to Heartbleed), and forward-thinking reports on digital learning.
From state legislatures to classrooms to kitchen tables, everyone involved in education is discussing the CCSS. Our evening with NY State Board of Regents Chancellor Merryl Tisch was no exception.
This month's newsletter is chock full of Classroom, Inc. updates, digital learning news, and a feature of one of our latest partners, Mentoring in Medicine.
For educators who are interested in using games for learning to develop students' skills as they relate to the CCSS, here are five games students can enjoy.