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March e-ClassNotes



M A R C H   2  0  1  5

The Cool Kids

Our newest immersive game-based literacy program After the Storm: The Daily Byte was named a finalist in EdTech Digest’s Cool Tool Awards. Congratulations to all the edtech superstars!

Classroom, Inc. Goes Conference-Trotting

It’s the start of conference season again! We recently returned from SXSWedu in Austin and the Teaching & Learning Conference in Washington, DC. And we’re excited about what we’re hearing—there’s a growing movement in education to create truly student-centered environments. From brain science and mindsets to supporting teachers’ growth and leadership, efforts to help students find their unique talents are front and center.

Meet Beverly: Lawyer, Philanthropist, Classroom, Inc. Board Member

“My hope is that society will marshal its resources and commit itself to a multi-pronged agenda aimed at educational excellence.”

Check out our latest feature story. Beverly Fanger Chase tells us what moved her to fight for educational opportunities. We’re fortunate to have Beverly in our corner as we work to address the growing literacy gap among middle school children.

Give Back Through Amazon Smile

When you shop Amazon, 0.5% of your eligible purchases can be given back to Classroom, Inc. It’s an easy way to make a donation while doing the shopping you would normally do!

Four simple steps:

  1. Go to smile.amazon.com
  2. Log in to your Amazon account (or create one)
  3. You will be prompted to select a nonprofit to benefit from your purchases. Type “Classroom, Inc.” in the search bar and select us.
  4. Shop just as you would on Amazon! AmazonSmile offers all of the same products as Amazon’s traditional site.
  5. (Okay, so we said only four steps, but this one would help us a lot!) Share this with your networks through your Facebook and Twitter accounts. And while you’re at it, follow us and like us.

 Partner Focus

This month we hosted The Young Women’s Leadership School (TYWLS) of Queens as part of the TYWLS Works program. As an organization that promotes the need to connect school to the world outside the classroom—and we do that through our immersive learning games—this is an opportunity to extend that mission in real life. The young scholars met with various departments, toured the office, played our latest learning game After the Storm: The Daily Byte, and learned about the nonprofit and educational learning games industries. The following quote is one of our favorite reflections from the day: “It’s nice to see everyone doing different jobs that all focus on a common goal.” We couldn’t agree more!

Thanks for sharing your day with us, TYWLS of Queens!

What we're reading

Check out the full list of news, blogs, and reports that caught our eye this month in our March RoundUP.

Closing the Gap Between School and Work, USA Today:Schools are moving to combine rigorous college preparation with hands-on learning of various careers and professions. And experts say it’s paying off by keeping kids engaged and in school.When Students Can’t Go Online, The Atlantic: Nearly every school in America has some form of connection to the Internet, but that alone does not mean all kids have equal access to the web.

Researchers Hunt for the Secret Sauce of Digital Learning Success, EdTech Magazine: America’s Promise Alliance issued a study on the best practices of digital learning to ultimately help students succeed in the classroom.

We’re making our plans for various events over the next couple of months. Want to meet up with us?

Email: CInewsletter@classroominc.org

Tweet at us: @ClassroomInc

ASU & GSV Summit 2015:Scottsdale, AZ, April 6-8
ISTE 2015:Philadelphia, June 28-July 1
Games Learning & Society:Madison, WI, July 8-10