Classroom, Inc.’s After the Storm Earns A Top Spot
For Immediate Release
NEW YORK, January 28, 2015–Education Dive has listed Classroom, Inc. as one of the top 8 edtech tools and organizations to watch this year.
This news comes on the heels of the organization’s release in 2014 of After the Storm, a literacy learning game designed to build critical reading, writing, and leadership skills for middle school students. Among the impressive results as the game rolled out to schools this year include a newfound confidence and motivation for learning from students using the game.
“This distinction is an honor from Education Dive! Our mission is to give students the resources they need that will ultimately impact their success in school, career, and life. We look forward to reaching more and more students with these new types of literacy tools,” said Lisa Holton, president of Classroom, Inc.
To see what the buzz is all about, play the demo and learn more about After the Storm.
About Classroom, Inc.
Classroom, Inc. is a nonprofit that helps students in high-poverty communities build literacy and leadership skills. By developing digital learning games and curriculum set in the professional world and supporting educators in creating student-centered classrooms, we invite students to take charge of their learning. Our blended learning programs combine online gameplay, reading, writing, and embedded assessments with project-based instructional activities, and are successfully used in school, extended day, afterschool, and summer school environments. At Classroom, Inc., we envision a world in which all students are given an equal opportunity to discover the power of literacy and leadership for success in school, career, and life. www.classroominc.org